Firehawk FPV
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Privacy Policy

How TruePlayers Ltd handles data in Firehawk FPV and on this website. Short version: the game sends anonymous gameplay statistics only, nothing that identifies you, and you can switch it off.

Effective: 9 September 2026 Applies to: Firehawk FPV (Steam) & firehawkfpv.com Controller: TruePlayers Ltd, UK

Contents

  • Summary
  • Who we are
  • What this covers
  • Data in the game
  • Third parties
  • This website
  • Why we process it
  • How long we keep it
  • International transfers
  • Security
  • Children
  • Your rights
  • Changes
  • Contact

01 — Summary

The short version

Privacy notice — as shown on Steam and in the game

Firehawk sends anonymous gameplay statistics (game mode, map, input mode, session start/end, survival wave reached, game version) to help us improve the game. No name, account, or personal information is sent. You can turn this off in Settings.

Anonymous by design

The game never sends your name, Steam account, email, IP address or hardware identifiers to us. Statistics are tagged with a random ID the game makes up on first launch.

Off in one click

Settings → Gameplay → Send Anonymous Gameplay Stats. Turning it off stops all statistics leaving your machine. Nothing else in the game changes.

No ads, no trackers

The game contains no advertising, no third-party analytics SDKs and no engine-level telemetry. Only our own small set of gameplay events is sent.

02 — Who we are

The data controller

Firehawk FPV is developed and published by TruePlayers Ltd, a company registered in England and Wales (company number 13512477) with its registered office at Vivian House, Newham Road, Truro, Cornwall, TR1 2DP, United Kingdom. In this policy, "TruePlayers", "we", "us" and "our" refer to TruePlayers Ltd.

TruePlayers Ltd is the data controller for the processing described here, except where we say a third party acts independently (for example Steam, which is operated by Valve Corporation under its own privacy policy). You can contact us about privacy at info@trueplayers.co.uk.

03 — Scope

What this policy covers

This policy applies to:

  • The game — Firehawk FPV (also listed on Steam as Firehawk FPV Drone Fighter), including single-player, co-op and multiplayer modes and the dedicated servers we operate for it.
  • This website — firehawkfpv.com and its pages.

It does not cover Steam, Discord, YouTube, Reddit or other platforms we link to. Those services are operated by other companies and have their own privacy policies, which we link to in section 05.

04 — The game

Data handled by Firehawk FPV

4.1 Anonymous gameplay statistics

To understand which modes, maps and control schemes people actually play, and where players get stuck or stop, the game sends a small number of gameplay events to a server we operate. Each event contains only the fields below. There is no free-text field, and nothing in the payload identifies you, your Steam account or your computer.

FieldWhat it isExample
EventWhich of three things happened: a play session started, a multiplayer match ended, or a play session ended.play_start
Player IDA random 16-character code the game generates on first launch and stores in your local save data. It is not derived from your Steam account, hardware or anything else about you. Deleting the game's save data gives you a new one.9f3c2a7b1e5d8046
Session IDA random code per play session so a start and its matching end can be paired.4b1e…
ContextSingle-player, co-op or multiplayer.coop
Input modeWhich control scheme was active: FPV transmitter, gamepad (realistic), gamepad (arcade) or mouse & keyboard.fpv
Join methodMultiplayer only: whether you created the room, used Find Game, the server browser or a room code.find_game
Game modeThe mode being played.survival
MapThe name of the level(s) loaded.World_3
RegionMultiplayer only: the network region the match ran in (continent-level, e.g. Europe). Not your location.eu
OutcomeHow the session ended: died, quit, returned to menu or disconnected.died
Survival waveSurvival modes only: the wave reached.12
DurationLength of the session in seconds.840
Game versionThe version of Firehawk FPV you are running.1.4.2
PlatformThe operating system family reported by the game engine.WindowsPlayer
TimestampAdded by our server when the event is received.—

How it travels and where it lives. Events are sent over an encrypted HTTPS connection to a service we run on Cloudflare's network and stored in a database we control. Like any web request, the connection necessarily exposes your IP address to Cloudflare for the moment it takes to deliver the message, but we do not record it, and it is not part of the stored event.

Turning it off. Open Settings → Gameplay and untick Send Anonymous Gameplay Stats. The setting is saved on your machine and takes effect immediately. While it is off, no statistics are sent at all. The game plays identically either way.

Editor and server builds. Statistics are never sent from our dedicated game servers, only from the game client on your PC.

4.2 Multiplayer and co-op

When you play online, some information has to be shared so that a match can work:

  • Display name. Your Steam profile name (or, if Steam is not running, a generated name such as "Pilot1234") is shown to other players in lobbies, scoreboards and on in-game name tags. Other players can see it; we do not store it with your gameplay statistics.
  • Network connection data. Your IP address and connection details are needed to deliver game traffic. Co-op and player-hosted matches are relayed through Photon's servers rather than connecting players directly to one another. Public matches run on dedicated servers we rent on demand from Edgegap in the region closest to the players.
  • Region. The game picks the network region with the best latency for you (for example Europe or US East). This is a continent-level choice, not a location fix.
  • Server logs. Our dedicated servers keep technical logs (connection and disconnection events, session names, display names, errors) so we can diagnose crashes and cheating. Logs are kept for a limited period and then deleted.

4.3 Other requests the game makes

At the main menu the game fetches two small pieces of public information from services we run on Cloudflare: the Play Nights schedule and the list of live public servers used by Find Game. These are ordinary web requests. They carry no account information and we do not keep a record of who requested them.

4.4 Information stored only on your device

Your settings, control bindings and calibration, progress, the analytics on/off switch and the random player ID described above are stored locally on your PC in the game's save data. They are not uploaded to us.

4.5 What the game does not collect

  • Your name, email address, Steam ID, friends list, purchase history or payment details.
  • Hardware identifiers, serial numbers or device fingerprints.
  • Your precise location.
  • Crash reports or performance telemetry through the game engine. Unity's built-in analytics, crash reporting and performance reporting are switched off in Firehawk FPV.
  • Anything from advertising or marketing SDKs. There are none in the game.

05 — Third parties

Services we rely on

We use a small number of specialist providers to run the game and the website. Where they process data on our instructions they act as our processors; where they run their own platform (Steam, Discord, YouTube) they are independent controllers and their own policies apply.

  • Steam (Valve Corporation)Store, launcher, accounts Firehawk FPV is sold and launched through Steam. Valve handles your account, purchases, refunds and the Steam overlay. The game reads your public Steam profile name for multiplayer display. Steam Privacy Policy
  • Photon (Exit Games GmbH)Multiplayer networking Matchmaking and relay for co-op and player-hosted matches. Photon processes connection data (including IP address) to route game traffic. Based in Germany. Photon Privacy Policy
  • EdgegapDedicated game servers Hosts the on-demand dedicated servers used for public multiplayer matches. Receives connection data needed to serve the match. Edgegap Privacy Policy
  • Cloudflare, Inc.Backend services & database Runs the small services that receive gameplay statistics, serve the Play Nights schedule and the live server list, and stores the statistics database. Cloudflare Privacy Policy
  • GitHub, Inc.Website hosting firehawkfpv.com is served by GitHub Pages. GitHub may log visitor IP addresses for security purposes. GitHub Privacy Statement
  • GoogleWebsite analytics, ads measurement, video Google Tag Manager, Google Analytics and Google Ads conversion tracking on this website, and the YouTube player for the trailer. See section 06. Google Privacy Policy
  • Discord Inc.Community server We link to our Discord community. Joining it is optional and governed by Discord's terms. Discord Privacy Policy

We do not sell personal data, and we do not share gameplay statistics with anyone outside TruePlayers except the processors above, or where the law requires it.

06 — This website

firehawkfpv.com

The website is a set of static pages. It has no accounts, no login and no forms that submit data to us. It uses a few third-party tools, described below together with the choices you have:

Analytics and advertising measurement

With your permission we use Google Tag Manager to load Google Analytics and Google Ads conversion tracking. These set cookies and collect information such as the pages you view, how you arrived (for example from an ad or a search), your approximate region, browser and device type, and a random identifier used to recognise repeat visits. We use this to understand how people find the site and how often a visit leads to the Steam store page. Google processes this data under its own terms and may combine it with other data if you are signed in to a Google account.

If you are in the UK, the EEA or Switzerland, nothing runs until you choose. On your first visit a banner asks whether you allow these cookies. "Reject all" is as easy as "Accept all", and you can choose analytics and advertising measurement separately under "Manage choices". No Google script is loaded, and no cookie is set, until you allow at least one category. Your choice is stored on your device for 12 months, after which we ask again. We decide whether to show the banner from your device's timezone setting; we do not look up your location and no request is made to do so. If the timezone is unknown we show the banner.

Elsewhere, where the law does not require opt-in consent, these tools run when the page loads and no banner is shown. You can still opt out at any time using the Cookie settings link in the footer of every page; your choice is then saved and respected on every visit. We also honour the browser Global Privacy Control signal everywhere: if your browser sends it, we treat it as "Reject all" and load nothing.

Changing or withdrawing your choice removes the Google cookies we can reach and stops any further collection.

If you allow them, the cookies set are Google Analytics (_ga, _ga_*; up to 2 years) and Google Ads (_gcl_au and related _gcl_* cookies; up to 90 days). The only thing stored without asking is your cookie choice itself, kept in your browser's local storage so we do not have to ask on every page. You can additionally use the Google Analytics opt-out browser add-on or your Google ads settings.

Embedded video

The trailer on the home page is an embedded YouTube player in privacy-enhanced mode (youtube-nocookie.com). It loads only when you click play, and in this mode YouTube does not use cookies to personalise or track viewing on our site, although YouTube (Google) may still record that the video was watched under the Google Privacy Policy.

Hosting logs

The site is served by GitHub Pages. GitHub may record standard server logs, including visitor IP addresses, for security and abuse prevention. We do not have access to individual log entries.

External links

Links to Steam, Discord, Reddit and YouTube take you to those services, where their own policies apply.

07 — Lawful basis

Why we process this data

Under the UK General Data Protection Regulation (UK GDPR) and the Data Protection Act 2018 we rely on the following bases:

  • Anonymous gameplay statistics — these are designed not to identify anyone and in most cases are not personal data at all. To the extent any of it could be personal data, we process it under our legitimate interests in understanding how the game is played so we can improve it. You can object at any time by turning the setting off.
  • Multiplayer connection data and display names — necessary to perform our contract with you (providing the online features you chose to use) and for our legitimate interests in keeping matches working, stable and fair.
  • Server logs — our legitimate interests in diagnosing faults, preventing abuse and keeping the service secure.
  • Website analytics and advertising cookies — in the UK, EEA and Switzerland, your consent, given through the cookie banner, as required by the Privacy and Electronic Communications Regulations (PECR) and UK GDPR; elsewhere, our legitimate interests in measuring the site and our advertising, with an opt-out available at any time via "Cookie settings" in the footer.
  • Responding to you — when you contact us, our legitimate interests in answering your question, and any legal obligation to do so.

08 — Retention

How long we keep it

  • Gameplay statistics are anonymous and are kept for as long as they remain useful for analysing trends across versions of the game. We periodically aggregate and prune old event rows.
  • Dedicated server logs are kept for a limited period for debugging and then deleted.
  • Display names and connection data exist only for the duration of a match, except where they appear in server logs as above.
  • Website analytics data is retained by Google according to the retention period configured in our Google Analytics account (at most 14 months for user-level data) and Google's own policies.
  • Correspondence with us is kept for as long as needed to deal with your request and for a reasonable period afterwards.

09 — Transfers

International transfers

We are based in the United Kingdom. Some of our providers process data outside the UK: Photon in Germany (EU), Edgegap in Canada and on servers in the regions where matches are hosted, and Cloudflare, GitHub and Google in the United States and on their global networks. Where personal data leaves the UK we rely on UK adequacy regulations (for the EU and Canada), the UK Extension to the EU-US Data Privacy Framework, or the International Data Transfer Agreement / UK Addendum to the EU Standard Contractual Clauses, as applicable, together with the providers' own security commitments.

10 — Security

Keeping data safe

All traffic between the game or the website and our services is encrypted in transit (HTTPS). Our backend accepts gameplay events only from the game client, validates and truncates every field before storing it, and stores only the fields listed in section 04. Access to the statistics database and server logs is limited to the TruePlayers team. The most effective safeguard, though, is the one built into the design: we simply do not collect information that could identify you.

11 — Children

Younger players

Firehawk FPV is not directed at children under 13, and Steam requires account holders to be at least 13 years old. We do not knowingly collect personal data from children. Because the gameplay statistics we collect are anonymous, they cannot be linked to any individual of any age. If you believe a child has provided us with personal data, please contact us and we will delete it.

12 — Your rights

What you can ask us to do

Under UK GDPR you have the right to ask us for access to the personal data we hold about you, to have it corrected or erased, to restrict or object to its processing, to receive it in a portable format, and to withdraw consent where we rely on it. You also have the right to lodge a complaint with the UK supervisory authority, the Information Commissioner's Office (ICO): ico.org.uk, helpline 0303 123 1113.

A practical note on gameplay statistics. Because they are anonymous and never linked to your Steam account or any contact details, we have no way of finding "your" rows in the database if you ask us to. The controls that do work are in your hands: untick Send Anonymous Gameplay Stats in Settings → Gameplay to stop any further events, and delete the game's local save data to discard the random player ID.

For anything else, email us at info@trueplayers.co.uk. We will respond within one month.

13 — Changes

Updates to this policy

If we start collecting something new, or change how we use what we collect, we will update this page and change the effective date at the top. For material changes we will also post a notice on the Steam news page and in our Discord. This page is the authoritative version; the short notice shown on Steam and in the game is a summary of it.

14 — Contact

Get in touch

TruePlayers Ltd
Vivian House, Newham Road
Truro, Cornwall, TR1 2DP
United Kingdom
Company number 13512477 (England & Wales)
Email: info@trueplayers.co.uk
Firehawk FPV
Steam Discord Reddit YouTube

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